Children’s Week has come and gone in the worlds of Azeroth and Outland. And from most of my conversations with other people, they generally like (or don’t mind) the world event, barring one particular achievement: School of Hard Knocks. And to be perfectly honest, I’m with them. I did not enjoy trying to complete SoHK. Just like many others, I shouted, screamed, cried, and lost some sleep over this nastiness.
Inspired by attempting SoHK, Big Bear Butt chimed in on PvE vs. PvP for achivements and such. I agree with his sentiments and ideas, and this is [unintentionally] an expansion/tangent on it. Because Children’s Week isn’t the only world event with a PvP component, but it just happens to be the one that is the HUGEST PAIN IN THE ASS.
Why is it such a pain? Some people might say it’s because of “griefers”, jerks, hardcore PvP’ers, etc. Or that these crazy requirements can bring out the worst in people. And in some caes, that is very legit. Hell, I bitched and moaned myself about getting my squishy ass kicked and everyone doing so was a douche.
But now that I’ve had a chance to step back, clear my head of frustration, and re-evaluate my School of Hard Knocks experience; I’d say that this isn’t the case.
Looking back, I think that this achivement actually brought out the best in people.
Like I said, there are plenty of stories of people being tools in battlegrounds. You’re 90% away from getting that base or tower captured, and then BLAM! You’re chain stunned by a rogue and before you know it, you’re 28 seconds away from getting ressurected at the nearest faction-held graveyard. Wow, what a jerk that rogue was, am I right?
No, not really.
The reason I say, “not really,” is because it could easily be argued that they’re just completing the objective of the particular battleground. (To be fair – most people in BG’s seem to be jerks or know-it-alls, but that’s in general and not related to Children’s Week.)
Let’s take a look at the basic objective of the respective battlegrounds that are involved with Children’s Week:
- Warsong Gulch (WSG) – Capture and bring the enemy flag to your base. Defend your flag from being captured.
- Arathi Basin (AB) – Capture and hold up to 5 bases that acquire “resources”, which are represented by banners. Assault and defend the appropriate banners and reach the “resource cap” before the enemy does.
- Alterac Valley (AV) – Kill the opposing team’s General first. This becomes easier by capturing, defending, and eventually destroying up to 4 towers. Defend and recapture your towers if necessary to make it more difficult for the enemy to kill your General.
- Eye of the Storm (EotS) – A mix of AB and WSG. Capture and defend up to 4 bases. Capture a neutral flag and return it to one of your bases for bonus “resources”.
Basically, anyone that made any effort for you to not get the achievement was pretty much playing the battleground as designed. They don’t call them “Tea and Biscuit Grounds.” They’re “battle grounds”. TO BATTLE! And stuff.
So, when you think back about how you got your achivement, was it by being victorious in a blood, sweat, and tear soaked, fight?
Or were you like me? Were these achievements basically handed to you:
- Warsong Gulch – You let the opposing faction come into the base, capture and drop the flag repeatedly so everyone could return it. You, or someone else, did the same in their base.
- Arathi Basin – You and a couple of others met up at an unclaimed banner with a couple of the opposing faction. No one attacks, but you let someone make the first move and all take turns “assaulting” the banner.
- Alterac Valley – You let the opposing faction come into an “assaulted” tower to defend it. You take turns “assaulting” the tower while the enemy repeatedly re-defends it. You, or someone else, did the same for one of your towers.
- Eye of the Storm – Someone else grabbed the flag but dropped it so you could capture it.
I will admit that EotS is a bit of a different breed because it’s a lot harder to coordinate with the opposing faction for it, but the idea still fits: Chances are, you had to rely upon the kindness of someone else.*
Really, how often do you genuinely see Horde and Alliance HELPING each other? Where they’re actually taking the time to coordinate, take turns, and acquire achievement objects while in a zone that explicitly states that they should be smiting each other. And it’s not even for “progress”, like teaming up to assault Icecrown Citadel or anything. It’s just for nerd achievement points.
It’s both ridiculous and beautiful. But it reminds me that not everyone sucks in this game. And it reminds me that maybe I should extend a little more kindness myself, even to the other faction. (Well…the latter part is a BIG maybe. ;))
Anyway, without the kindness of others, School of Hard Knocks would be WAY more of a pain to achieve (even if that’s difficult to fathom). It’s hard enough to assault a tower in Alterac, let alone compete with 39 other people trying to do the same thing. And I’m very thankful to the people that did help me out.
That said, I probably won’t try it on an alt next year unless they change the PvP component somehow. 🙂
* – Some of you may have actually gotten the achievements the good, old fashioned way.